Spell
EquipFusion Weapon
View:
3038
Equip only to a Level 6 or lower Fusion Monster. The equipped monster gains 1500 ATK and DEF.
Fusion Weapon — Power Evaluation
Final Score: 45 ± 10 · Confidence: Medium
- Intrinsic: 44 · Deck: 46 · Meta: provisional
- Primary role: Utility · Secondary: Boss/End-board
Why it scores here
Fusion Weapon is a one-for-one equip that adds 1500 ATK and DEF to a Level 6 or lower Fusion Monster, so its value depends on already having a suitable Fusion on the field. It has no searcher, recursion, negation, or card advantage in its text, and the evidence contains no recorded boards to show how often it converts. Its 1500 stat boost earns credit only as a stat conversion, not for raw ATK; the Level 6 restriction and the single-target dependency keep the score in the middle range.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Played in 11 of 11 sampled decks at about 1.7 copies each across 7 archetypes, but there is no searcher or starter role/searched-for role data, so live-draw reliability is inferred (observed deck frequency, inferred access). |
| Combo & Conversion | 50 | Text gives a flat +1500 ATK/DEF to a Level 6 or lower Fusion, a moderate upgrade with no recorded combo boards to confirm the outcome (verified text; conversion inferred). |
| Resource Economy | 35 | Pure one-for-one equip with no GY recovery or draw in its text, so economy is roughly neutral and below even (verified text). |
| Effect & Interaction | 10 | No negation, removal, or hand-trap effect in its text (verified text). |
| Material Utility | 20 | Equip spell, not a monster, so it provides no Level, Attribute, or material body (verified text). |
| Resilience & Flexibility | 30 | Dies to Spell removal and leaves its bonus behind once the equipped Fusion is removed; no redundancy evidence (verified text; inferred impact). |
| Deck-Building Efficiency | 70 | Cheap 1–3 copy non-garnet Spell with no restriction; splash-friendly within Fusion decks (observed copies; inferred cost). |
Calculation
Weight profile: Utility default (no secondary blend applied; Boss/End-board noted as secondary role only). Intrinsic ≈ 44, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Adds a flat +1500 ATK/DEF to a Level 6 or lower Fusion, turning a small Fusion into a board-relevant threat
- Cheap, non-garnet, and runs across 7 archetypes in the sample
- Observed alongside staples such as Mystical Space Typhoon and Solemn Judgment
Weaknesses
- Requires a Level 6 or lower Fusion Monster already on the field
- No searcher, recursion, negation, or card advantage in its text
- Spell-based, so removal or a negate on the equip line ends its value
Counters / choke points
- Spell removal or Spell negation on the equip
- Destruction of the equipped Fusion before or after the equip resolves
Best use
Utility Fusion-stat boost, a 1-3 copy add-on to Fusion-based decks. Decks: Gem-Knights, Black Luster Soldier, Icejade, Guardian, Monarch.
Evidence & gaps
- Verified: Equip only to a Level 6 or lower Fusion Monster; the equipped monster gains 1500 ATK and DEF (card text); Spell Card with no searcher, recursion, negation, or draw in its text (card text)
- Observed: Present in 11 of 11 sampled decks across 7 archetypes, averaging 1.73 copies (deck data); Frequently paired with Mystical Space Typhoon (54.5%) and Solemn Judgment (45.5%) (deck data)
- Inferred: Live-draw reliability is moderate because it is a Spell with no searcher (inference from text and deck evidence); Conversion strength depends on which Fusion is on the field (inference from text)
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






